"vertexlitgeneric"
{
	"$baseTexture" "models\player\t_leet\t_leet"
       
"$bumpmap" "models/player/t_leet/t_leet_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
	"$alphatest" "1"
	"$translucent" 1
}
